BE / T Tech Third Semester
Branch Computer Science and Engineering (CSE)
Object Oriented Programming & Methodology
Unit-I: Introduction to Object-Oriented Thinking & Object-Oriented Programming
- Compare Object-Oriented Programming (OOP) with Procedural Programming, highlighting the key differences and advantages of OOP.
- Explain the features of the Object-Oriented Paradigm and discuss the merits and demerits of the Object-Oriented Methodology.
- Define the Object Model in Object-Oriented Programming and elaborate on its significance in software development.
- Identify and discuss the essential elements of Object-Oriented Programming, emphasizing their roles in building robust and scalable systems.
- Explain the Input-Output (IO) processing concept in Object-Oriented Programming and its relevance in developing interactive applications.
Unit-II: Encapsulation and Data Abstraction
- Define the concept of Objects and elaborate on the three fundamental aspects: State, Behavior, and Identity.
- Discuss the process of identifying classes and candidates for classes, and explain the significance of attributes and services in the context of classes.
- Explore Access Modifiers in the context of classes and discuss the role of Static Members in a Class.
- Describe the Instances in Object-Oriented Programming concept and elaborate on the principles of Message Passing between objects.
- Explain the construction and destruction of objects, highlighting their importance in managing resources in an Object-Oriented system.
Unit-III: Relationships – Inheritance, Association, Aggregation
- Define Inheritance and its purpose in Object-Oriented Programming. Discuss the different types of Inheritance and provide examples.
- Explain the concept of “is-a” relationship in the context of Inheritance and discuss its implications in software design.
- Differentiate between Association and Aggregation, providing examples for each and explaining their significance.
- Introduce the concept of Interfaces and Abstract Classes, elucidating their roles in achieving abstraction and designing flexible systems.
- Provide an introduction to Polymorphism and explain the concepts of Method Overriding and Method Overloading.
- Discuss the differences between static and runtime Polymorphism, emphasizing their practical applications in software development.
Unit-V: Strings, Exception Handling, Multi-threading, and Data Collections
- Explain the importance of Strings in Object-Oriented Programming and discuss everyday operations and manipulations performed on strings.
- Please provide an overview of Exception Handling, its purpose, and its role in creating robust, fault-tolerant software.
- Introduce the concept of Multi-threading and discuss its relevance in concurrent programming.
- Explore Data Collections in Object-Oriented Programming and discuss their significance in managing and organizing data.
- Apply the knowledge gained to analyze and design a case study like an ATM or Library Management System, integrating concepts from the course.